This is one more complex example of programming and needs context.
Originally, I wrote the game (2012) to be hosted on a low latency server and using the drawings I had made in CAD. It could be played by a team of users on computers and with different tasks inside the tank.
I thought it would be a good idea to adapt it to all terrain, that is to be played by a single person, directly in the browser and on any device on the market today.
The graphical user interface could be nicer but it's just a demonstration to show how the Raptor can be controlled with the keyboard and/or the mouse or with any pressure sensitive screen.
In the game, the idea is to seize the gasoline and ammunition of the enemy by passing over their containers so you should avoid firing and destroying them.
The game teaches us to better understand the strategy to follow in certain situations and important things that must be considered in such a scenario. For example, the rotation of the gun tower and the best steering angle of the vehicle in which the attack should be carried out.
If you want you can try to drive it. Forwards, backwards, accelerating, braking, turning, rotating the tower and even colliding. The enemy defenses will be watching you and will not shoot you until you shoot first.
Do not worry if the tank leaves the combat zone, it will automatically return.
Good luck!
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