
Everything posted by Julio Moraga
- Circus
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Oil paintings by Moraga (1982-2002)
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Oil painting by Moraga
From the album: Oil paintings by Moraga (1982-2002)
A small exhibition, oil paintings with experimental technique.© Julio Moraga
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Drawings by Moraga (1982-2002)
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Stockholm Central, sketch drawings (1996)
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Weapons at CELA, very thin line drawings (1987)
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Vällingby, very thin hatch drawings (1992)
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Prototyping magnetic train at Implementum, very thin hatch drawings (1993)
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Torso, very thin hatch drawings (1985)
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Duplex, very thin hatch drawings (1984)
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Conair, very thin hatch drawings (1986)
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XBitcoin and first sound machine, very thin line drawings (1992 and 1982)
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Stockholm Central, sketch drawings (1996)
From the album: Drawings by Moraga (1982-2002)
I remember that I took the time to draw in the center of the city adding some details and solutions.© Julio Moraga
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Woman YSL
From the album: Oil paintings by Moraga (1982-2002)
Woman YSL, Oil Painting by Moraga© Julio Moraga
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Stockholm New Year 2000
From the album: Oil paintings by Moraga (1982-2002)
Stockholm New Year 2000, Oil Painting by Moraga© Julio Moraga
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Apple
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King
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Fruits
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Desert Zoom
From the album: Oil paintings by Moraga (1982-2002)
Desert Zoom, Oil Painting by Moraga© Julio Moraga
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Desert Train
From the album: Oil paintings by Moraga (1982-2002)
Desert Train, Oil Painting by Moraga© Julio Moraga
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Desert
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Castle in Viña del Mar
From the album: Oil paintings by Moraga (1982-2002)
Castle in Viña del Mar, Oil Painting by Moraga© Julio Moraga
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JavaScript Programming, 9-piece Puzzle (2018)
This is an example of JavaScript programming on canvas. Drag and drop, whether you are using a computer mouse or any of the most common pressure-sensitive mobile phones on the market today. At the end, when you have all the pieces in the right place, the image of the model appears. Here is the link to the artwork: [JavaScript Programming, 9-piece Puzzle (2018)]
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3D printed M-cube, the video (2015)
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Keep Calm, the video (2008)
A 3D modeling and animation experiment with AutoCAD and 3ds Max Created in 2008, this short video blends solid modeling in AutoCAD with textured animation in 3ds Max. Set in the depths of space, the scene begins with scattered metallic components—sleek, reflective, and aluminum-like—drifting silently before converging in a calculated sequence. Bit by bit, they assemble into a fully-formed flying saucer. The camera, locked on a central target, rotates smoothly around the emerging structure, revealing a continuous row of windows encircling the ship’s edge. Once completed, the spacecraft accelerates forward. The lens tracks its movement until the Earth appears gradually from the side—its blue arc signaling the intended destination. As the ship advances, it fades into the distance, a single point traveling toward the planet. More than just a 3D test, this video captures a moment of creative exploration—when technical curiosity met cinematic imagination.
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JavaScript Programming, Raptor (2012)
This is one more complex example of programming and needs context. Originally, I wrote the game (2012) to be hosted on a low latency server and using the drawings I had made in CAD. It could be played by a team of users on computers and with different tasks inside the tank. I thought it would be a good idea to adapt it to all terrain, that is to be played by a single person, directly in the browser and on any device on the market today. The graphical user interface could be nicer but it's just a demonstration to show how the Raptor can be controlled with the keyboard and/or the mouse or with any pressure sensitive screen. In the game, the idea is to seize the gasoline and ammunition of the enemy by passing over their containers so you should avoid firing and destroying them. The game teaches us to better understand the strategy to follow in certain situations and important things that must be considered in such a scenario. For example, the rotation of the gun tower and the best steering angle of the vehicle in which the attack should be carried out. If you want you can try to drive it. Forwards, backwards, accelerating, braking, turning, rotating the tower and even colliding. The enemy defenses will be watching you and will not shoot you until you shoot first. Do not worry if the tank leaves the combat zone, it will automatically return. Good luck!
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IMG_9801.JPG
From the album: The last fox
© Julio Moraga
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The last fox
The las fox visiting before the end.
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IMG_9800.JPG
From the album: The last fox
© Julio Moraga
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El último zorro
From the album: The last fox
© Julio Moraga
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IMG_9794.JPG
From the album: The last fox
© Julio Moraga
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IMG_9793.JPG
From the album: The last fox
© Julio Moraga
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Rubik's M-cube with the fewest components ever created
And here it is. The cube with the fewest components ever created. I have designed an alternative Rubik's cube (2x2x2). It has only 8 pieces covering a spherical magnet. I think it should feel nice on the fingertips, working fast and smooth. You can see the construction video on my Youtube channel. The magnetic iron filament for 3d printing can be found at 3dfilaprint.com and the neodymium magnet can be found at supermagnete.com. Size: 18x18x18mm. Weight: 56,8g. Magnet: spherical N42 Ø: 12,7mm. Material: NdFeB Coating: Chrome-plated (Ni-Cu-Ni-Cr) Strength: approx. 2,9kg Max working temperature: 80°C Weight: 8,2g. View in full screen: [M-cube with the fewest components ever created]